﻿//-------------------------------------------------------------------------------------------------------------------------------------
// Copyright (C) 2005 greatelsoft.com All Rights Reserved
//-------------------------------------------------------------------------------------------------------------------------------------

using System;
using System.Collections.Generic;
using System.Text;
using Pub.Class;

namespace GTS.MiniBox.Entity {
    /// <summary>
    /// 实体类
    /// 
    /// 修改纪录
    ///     2012-08-30 版本：1.0 系统自动创建此类
    /// 
    /// </summary>
    [Serializable]
    [EntityInfo("")]
    public partial class FactoryTotalMoney {
        /// <summary>
        /// 
        /// </summary>
        public static readonly string _ = "FactoryTotalMoney";

        /// <summary>
        /// 月份
        /// </summary>
        public static readonly string _Month = "FactoryTotalMoney.Month";
        private int? month = null;
        /// <summary>
        /// 月份
        /// </summary>
        [EntityInfo("月份")]
        public new int? Month { get { return month; } set { month = value; } }

        /// <summary>
        /// 总金额
        /// </summary>
        public static readonly string _TotalMoney = "FactoryTotalMoney.TotalMoney";
        private int? totalMoney = null;
        /// <summary>
        /// 总金额
        /// </summary>
        [EntityInfo("总金额")]
        public new int? TotalMoney { get { return totalMoney; } set { totalMoney = value; } }

        /// <summary>
        /// TotalUserCount
        /// </summary>
        public static readonly string _TotalUserCount = "FactoryTotalMoney.TotalUserCount";
        private int? totalUserCount = null;
        /// <summary>
        /// TotalUserCount
        /// </summary>
        [EntityInfo("TotalUserCount")]
        public new int? TotalUserCount { get { return totalUserCount; } set { totalUserCount = value; } }

        /// <summary>
        /// 是否生成
        /// </summary>
        public static readonly string _IsExec = "FactoryTotalMoney.IsExec";
        private bool? isExec = null;
        /// <summary>
        /// 是否生成
        /// </summary>
        [EntityInfo("是否生成")]
        public new bool? IsExec { get { return isExec; } set { isExec = value; } }
    }
}



